I'm Gil Moutinho, a professional Software Enginner.
In this space, I hope to introduce myself and tell a bit about my studies and professional life, including my favorite projects I worked on.
Scroll down for a short timeline about my life, or click on the tab Projects to see a bit of my work.
If you are interested, you can contact me via LinkedIn.
Some of my interests: Nature Sports Geography Animation
This is a very synthesized timeline of my life. Focusing mainly on my studies and professional experience.
I was born and spent my childhood in the countryside, nurturing my love for nature from a young age.
I was a quiet kid who liked drawing and creating stories, and hoped that one day I could use my imagination for my own good.
Comming up from high-school with no idea of what I wanted for my future, I ended up in Civil Enginnering.
I realised it was not what I wanted, but I still struggled for 2 years hoping to miracously change my mind.
In the end, I finally decided to follow my hearth and go to another course based in one of the few disciplines I liked: programming.
In Informatics Engineering I finally discovered my passion. I did my first degree and masters in this area, and specialized in computer graphics and multimedia.
During this time I grew up a lot as a person.
For my thesis I created a Gamification framework and published an article about it, which I am quite proud about.
Before finishing my degree, I got to have my first semi-professional experience.
In this curricular internship I discovered my love for developing mobile applications.
I got my first professional experience as a software consultant developing Android and later changed to other areas such as Unity and Flutter.
At this company, I learned to use a lot of different technologies, understood the real process of delivering a software product, comunicated with managers and clients, gave presentations, taught interns, and even managed teams myself.
Still, I consider the friendships I made to be the most important.